Into the Halls of Valhalla | Mad Dash! | Mission 15 [Insane]

Novachen 2014-11-08

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A Playthrough of the FreeSpace 2 Modification Into the Halls of Valhalla created by the ItHoV Team in 2006 on Insane Difficulty by Novachen.

You can download the current version here:
http://www.moddb.com/mods/into-the-halls-of-valhalla/downloads/into-the-halls-of-valhalla-third-release


During our last mission, we find new friends for our fight against the shivans. Because we do not have other task to do, we can finally get out of Tania Australis. But before we can jump to Tau Sigma, we have to protect all the remaining ships on their escape.


Hints:
To make your wingmates much more efficient, i suggest to change the loadout of the other wings, too. Some of the default loadout misses even some missiles and primary weapons.
Right after the start of the mission, order Alpha wing to destroy the SC Letelepedett, to perform a bonus objective in this mission. Do not worry about this cruiser, because Alpha can not die in this mission, they will destroy the cruiser eventually.
You instead close the gap to the GTCv Rapier and GTD Bangladesch and destroy any shivan on the way to it.
Two wings of several Seraphims will jump in directly in the vicinity of the Rapier, because you should be in range for your Trebuchets. Welcome them and use your afterburner to close the distance to attack and to destroy them before they are able to destroy one of your ships.
Order Beta wing to support you against the shivans. Is Alpha already done with the cruiser, order them to protect you, so that they close the distance to you.
Even the Valhalla is attacked by corvettes and their fighter wings are going down, ignore it and stay near the Bangladesch and the Rapier. The Valhalla should not get in any real trouble, even without escorts.
After the initial Seraphim wings are down, you will be attacked by several waves of Manticores, Astaroths and Nephilims. Intercept them all.
During this attacks Maze Runner wing show up, a wing that consits of two Poseidon freighters. Ignore them until they only needs two minutes for their waypoint. Their should be close enough to reach them in time and also close enough to intercept additional enemies afterwards.
So after you reached both Maze Runners, scan their cargo and intercept the next shivan wings until the Rapier and Bangladesch leave this system.
After both jumped out, fly to the jump node to end this mission automatically.


Played and recorded by:
Jenna "Novachen" Trassa

Questions and Feedback in German and English would be appreciated, but is also possible in French, Spanish and Chinese, because my sister is able to read and understand it. But do not expect an answer in the same language.
If you want direct contact, please e-mail to [email protected].

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