Donkey Kong Country Returns Review

3killabytes 2012-11-23

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3_KILLA_BYTES are going ape in this vine swinging review of DONKEY KONG COUNTRY RETURNS. Has Nintendo revised a classic and made another great game this year? Find out here, if you don't like us then go to other review sites who have much cooler people. But if you want a real geeks opinion, click on the link to meet these three gamers. Mike loves the rocket barrel, Jay didn't play the game and Kat loves banana juice. Peel back your banana and let Diddy jump on your back to give you that extra boost.

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HISTORY:

The original Donkey Kong was created when Shigeru Miyamoto was assigned by Nintendo to convert Radar Scope, a game that had been released to test audiences with poor results, into a game that would appeal more to Americans. The result was a major breakthrough for Nintendo and for the videogame industry. Sales of the machine were brisk, with the game becoming one of the best-selling arcade machines of the early 1980s. The gameplay itself was a large improvement over other games of its time, and with the growing base of arcades to sell to, it was able to gain huge distribution. In 1981 Falcon created a legitimate clone of Donkey Kong known as Crazy Kong for distribution in non-US markets.

In Universal City Studios, Inc. v. Nintendo Co., Ltd., MCA Universal sued Nintendo over copyright violations, claiming that Donkey Kong was a copy of King Kong. Nintendo's lawyer, Howard Lincoln, who would go on to become a Senior Vice President of the company, discovered that Universal didn't own the copyright to King Kong either, and was able to not only win the lawsuit (as well as several court appeals), but get Universal to pay the legal costs. Ironically, it was MCA Universal that previously won a lawsuit declaring King Kong was in the public domain. The case was an enormous victory for Nintendo, which was still a newcomer to the U.S. market. The case established Nintendo as a major player in the industry and arguably gave the company the confidence that it could compete with the giants of American media. The case was selected as #20 on GameSpy's list of the 25 Dumbest Moments in Gaming.
Because of the huge success of Donkey Kong, Nintendo of America was able to grow and release many more games in succeeding years, and had the resources necessary to release the Nintendo Entertainment System in the United States.
The series has inspired the phrase "It's on like Donkey Kong", which has been used in various film, TV and other pop culture throughout the years. Nintendo officially trademarked the phrase on November 10, 2010, to coincide with the release of Donkey Kong Country Returns.

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