Sonic Generations - Wii Unleashed - 3 of Stages Wip

Xidimusox 2017-10-08

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~Published on Jan1,2017~\r
Happy New Yeah 2017 and the first video published on 2017 LOL\r
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Those stage were rip at: (But not working yet)\r
- Arid Sands Act1 (June18,2016)\r
- Dragon Road Act 3 (July27,2016)\r
- RooftopRun Act1 (July30,2016)\r
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Almost it is time to test the new Glvl9.0 (HedgehogCoverter) for Terrain Group Load/Unload. (Working Good)\r
Plus know how to use @LYR(trans) (@transparent) for smoke/clouds (What is mean it can fix in EggmanLand)\r
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HedgehogCoverter (Included in SonicGLvl 9.0)\r
- @LYR(punch) = Boolean (Background with Black/White Texture Only)\r
- @LYR(trans) = Transparent (RGB Only)\r
- @LYR(solid) = Solid\r
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Still got some problem import the stage without using old Glvl0.5.7\r
Which is doesnt auto create (auto import with .scene/.obj/.fbx) the file in Glvl9.0 and easy to crash.\r
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~The Stage Material need to handle~\r
- gi-lim.gil\r
- gi-texture.gi-texture-group-info\r
- .terrain\r
- terrain-block.tbst\r
- Stage.pfi\r
- Stage-Add.pfi (Delete: Stage-Add.pfi + gi-lim.gil to fix black line or without using GIA)\r
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(Extra material)\r
- .light\r
- .light-list\r
- light-field.lft\r
- visibility-tree.vt\r
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~Credits~\r
Skyth ~ GNO Covert Tools\r
TGE ~ WAP Script, SetToXml, PathToXml\r
Paraxade0 ~ UV-Anim Script\r
Dude ~ Spline Exporter\r
N69vid ~ Eggman Land - Holoska\r
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~Tags~\r
Sonic, Sonic The Hedgehog, Sonic 2006, Sonic The Hedgehog 2006, Sonic Unleashed, Wii Unleashed, Sonic Generations, Sonic generations Wii Unleashed

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