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Unity3D Dynamic Weather Lesson 16 Following Player Part 1
MoonCatLaboratory
2016-03-04
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In this lesson we add code that will make the game object, which all are weather particle systems will eventually be attached too follow the player overhead.
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<iframe width="600" height="350" src="https://dailytv.net//embed/x3vr7q2" frameborder="0" allowfullscreen></iframe>
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