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So now we get to some more advantages for Rena's scenario.
By far the easiest way to beat Alen-Tax on Universe is to use Rena as a melee fighter and sandwich him between both characters (Claude ended up getting KO'ed once here, though, which normally doesn't happen to me). Unfortunately, some of Alen's attacks do over 100 damage, which will one-shot Rena at her default stats.
On Claude's scenario, you don't have an opportunity to level up Rena before the fight, but you can do so on Rena's scenario. I usually get up to level 3 with her so she can easily take 2-3 attacks (Claude can also take 2-3 attacks at his default stats, so you don't need to worry about him).
You do have to be a bit careful with the random encounters in the Salva Drift, though. Don't even bother with the orange axe-wielding enemies, they'll utterly destroy you.
The easiest encounter is the one with a single wolf-like humanoid enemy, which Rena can bully pretty easily. 3 of such encounters will give you enough exp to get to level 3.
The Funnythieves aren't too bad, either, if you know how to deal with them and don't let yourself get surrounded. Their attacks are faster than Rena's, but they have to move away from you to attack if you get too close, which you can exploit by approaching from "above" or "below" rather than running straight at them. A single Raided encounter with Funnythieves will get Rena straight from 1 to 3.
(if you're playing the PSP version, do note that they don't seem to have this weakness there; it's best to just avoid them on that version)
If you're feeling bold, you can try your hand at the bunnies. They take a bit of a beating to go down and hit very hard, but their attacks are easy to predict/avoid and they give a lot of EXP.
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Game: Star Ocean: The Second Story
Platform: PSX
Developer: tri-Ace
Publisher: Enix Corporation
Rena's Story
Universe Difficulty
Played on ePSXe 1.9.0 emulator
VIDEO: Pete's OpenGL2 Driver 2.9
Resolution & Colors
- Fullscreen mode 1920x1080 32 Bit
- Internal X res: 2
- Internal Y res: 3
- Stretching mode: 0
- Render mode: 0
Textures
- Texture filtering: 2
- Hi-Res textures: 0
- Gfx card vram: 0 (Autodetect)
Framerate
- "Use FPS limit" checked
- "Auto-detect FPS/Frame skipping limit" checked
Compatibility
- Off-Screen drawing: 1
- Framebuffer effects: 2
- Framebuffer upload: 1
Full screen filters
- "Screen filtering" checked
- Shader effects ➜ Fullscreen Smoothing ➜ 2
Misc
- "MDEC filter" checked
AUDIO: ePSXe SPU Core 1.9.0
Specs:
i5-2500k @4.5GHz
GTX 670 FTW
Recorded with StarTech USB3HDCAP
Gameplay and Editing By: Wolfwood824
~~~~~~~~~~~~~~~~~~~~~~~
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