CGI Creating of HD: Owly Feathers in Houdini. Featured on CGMeetup http://www.cgmeetup.net/home/creating-owly-feathers-in-houdini/
Animation and rigging: Maya
Feathers and Fur: Houdini.
Render: Mantra
Compositing: Nuke
Feather system based on wire dynamic simulation. Originally it was based on the fur system but now there is only few nodes left from it. It also has cloth-like behavior to make animation smoother.
you can:
– paint attributes such as comb, length, density,texture blending.
– texture each feather, color all of them using skin texture.
– blend multiple feather textures together
– ruffle feathers, mystique effect.
– supports custom imported curves.
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