Let's Play Rastan (SMS) (RRR #1) - Part 3 - Literal Dragons (Finale)

Seraphicat 2014-09-20

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With the free-play code in effect, we manage to finish up this god-forsaken game. I still cannot get over one of dragon's names, though. Read Dragon, seriously?

Not much of a conclusion can be drawn up from it, either. It feels a bit... padded. It definitely has something to do with it being both difficult and flawed at the same time, but what can you expect from an 8-bit port of an arcade game?

Game developed and published by Taito, 1987-1988

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