With the free-play code in effect, we manage to finish up this god-forsaken game. I still cannot get over one of dragon's names, though. Read Dragon, seriously?
Not much of a conclusion can be drawn up from it, either. It feels a bit... padded. It definitely has something to do with it being both difficult and flawed at the same time, but what can you expect from an 8-bit port of an arcade game?
Game developed and published by Taito, 1987-1988