Let's Play Batman Forever for Super Nintendo.
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The player plays as either Batman or Robin. There is also a fighting game mode called "training mode" where the player can play as Batman, Robin, or any of the enemies found throughout the game against either a computer-controlled opponent, against a second player, or cooperatively against two computer opponents.
The controls are largely based on move lists and key sequences. Some gadget moves involve moving away from the enemy right before pressing a punch or kick button, which creates problems since the game only keeps the players facing enemies if they're close enough to each other.
To use the grappling hook, the SNES version uses the unconventional combination of pressing the Up button slightly before the Select button.
In order to jump down off platforms, the player has to slightly push the R button, before pushing down on the Super NES version.
The gadget list is selected by the player each level, with three standard gadgets for each character and two gadgets selected from a list. There are also four hidden "blueprint" gadgets.