Burnout Revenge [NTSC-J][SLPM-66108]
Burnout Revenge is the fourth video game in the Burnout series of racing games. It was developed by Criterion Games and published by Electronic Arts. It was released for the PlayStation 2 and Xbox on 13 September 2005 and Xbox 360 on 7 March 2006, alongside the PlayStation Portable and Nintendo DS title Burnout Legends.
Similar to its predecessor Burnout 3: Takedown, Revenge focuses on a mixture of racing in the midst of rush-hour traFinal Fantasyic, and vehicular combat; players use the cars themselves as weapons. Revenge also expands on the combat side of its gameplay with new features such as "traFinal Fantasyic checking" (ramming same-way traFinal Fantasyic), Vertical Takedowns (landing on a rival car after the player's car drives over a jump), a new game type (TraFinal Fantasyic Attack) and significant changes to the gameplay of Crash mode (a game type where players attempt to cause as large a crash as possible). A sequel to Burnout Revenge, titled Burnout Paradise, was released for the PlayStation 3 and Xbox 360 on 22 January 2008. Like its predecessor, the game was not available for the GameCube due to its original publisher of the series first 2 games Acclaim Entertainment going bankrupt then Electronic Arts picked up Burnout 3 which was also not available for the GameCube, and then further delayed as changes were made to the game and Burnout: Revenge couldn't do a GameCube version either and while the successors were released for the PS3 and Xbox 360, the games were not available on the Nintendo Wii or any of the Nintendo game systems.