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Killer Dog
Super Metroid Killer Dog Commercial Promo (1994)
Super Metroid (Japanese: スーパーメトロイド Hepburn: Sūpā Metoroido?), also known as Metroid 3, is an action-adventure video game and the third game in the Metroid series. It was designed by Nintendo Research & Development 1, programmed by Intelligent Systems, and published by Nintendo for the Super Nintendo Entertainment System video game console. The game was released in Japan on March 19, 1994, in North America on April 18, 1994, and in Europe and Australia on July 28, 1994. It was released for the Wii Virtual Console in 2007. Under development for 18 months, Super Metroid was directed and written by Yoshio Sakamoto, and produced by Makoto Kano with Gunpei Yokoi serving as general manager. The game's story follows Samus Aran as she attempts to retrieve a stolen Metroid from the Space Pirates.
The game was given universal acclaim, receiving an aggregated score of 96 percent from Game Rankings, making it the website's 9th highest-rated game. Electronic Gaming Monthly named it the Game of the Month for May 1994, gave it an Editor's Choice Award, awarded it as the Best Action Game of 1994, and named it the Best Game of All Time in 2003. In 2007, IGN ranked Super Metroid 7th in its list of Top 100 Games of All Time. Despite a positive critical reaction, the game sold poorly in Japan, but fared better in North America and Europe. Nevertheless, due to the game's critical success, Nintendo placed it on their Player's Choice marketing label.
Super Metroid is an action-platform game which primarily takes place on the fictional planet Zebes, which is a large, open-ended world with areas connected by doors and elevators. The player controls Samus Aran as she searches the planet for a Metroid that was stolen by Ridley, the leader of the Space Pirates. Along the way, the player collects power-ups that enhance Samus' armor and weaponry, as well as grant her special abilities such as the Space Jump, which allows her to jump infinite times to cover great distances. These abilities allow Samus to access areas that were previously inaccessible.
The game introduces several new concepts to the series. Among them are the ability to enable and disable weapons and abilities in an inventory screen, and a Moon Walk ability, named after the popular dance move of the same name, which allows Samus to walk backwards while firing her weapon. The game also features the ability to combine Samus' weapon beams. In addition, the save system from Metroid II: Return of Samus returns in Super Metroid, which allows the player to save and restart the game at any of the save points scattered around the planet. The player can also save the game at Samus' gunship, which fully recharges her health and ammunition as well.