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Panzer Dragoon Saga Promo Preview Japanese
Panzer Dragoon Saga (アゼル パンツァードラグーンRPG Azel: Panzer Dragoon RPG) is a critically acclaimed role-playing video game (RPG) released for the Sega Saturn in 1998. It was the third game released in the Panzer Dragoon series (not counting Panzer Dragoon Mini, a spin-off title for the Sega Game Gear), and is the only game in the series that is not a rail shooter.
Like the other Saturn Panzer Dragoon games, it was developed by Sega's internal Team Andromeda development studio. The team disbanded after Saga's release, though several of its members went on to Smilebit, which later developed the fourth Panzer Dragoon game, Panzer Dragoon Orta, for Xbox.
The player controls a young hunter named Edge as he attempts to free the world from the will of the Ancients with the help of a powerful flying dragon, which can fire lasers from its mouth. The game blends strategic semi-realtime combat with free-roaming exploratory sequences on both dragonback and foot.
Gameplay consists of free-roaming exploratory levels, either on dragon or foot, and battles. In the free-roaming levels, the player uses a combination of puzzle-solving and strategic thinking, with frequent interaction with non-player characters in the case of on-foot travel, to progress in the game and further the story. Combat also plays a large part in the game, with common small enemies and story-centric boss opponents standing in Edge's way. As with other RPGs, experience points are handed out after successful battles, with the player's dragon growing in power and ability as it gains levels based on its amount of points. Panzer Dragoon Saga is strongly story-driven, and non-interactive cut scenes, many of which are pre-rendered CG sequences, are frequently used to illustrate important plot sequences.